Here are some games I've recently purchased and would love for you to play with me:
"Beyond a thrill-a-minute experience and a life-changing look into the world of dice-based ball-physics and green-slope, what does Gambler's Golf offer me, the golfing layman?" (you might find yourself asking)
Hide your significant others, as here's the seedy sexy undercurrent you've been waiting for:
Yes, ladies, an angel has truly fallen from heaven. Back slightly arched in pure golfic ecstasy, club-phallus strategically angled for maximum eroticism, this modern Adonis is beckoning to you with the promise of reckless betting (golf only) and general fast-living. You will have a wild fling with this man, sloughing morals left and right and "rolling the dice" with your future prospects by doing so. At the end of the day, you say goodbye, glad to have lived free as a feral mare for at least one day before returning your your suit-and-tie existence. Slowly the memory of this glorious day fades and is replaced by everyday worries. One night, many years later, you awake in near-darkness to the sounds of rapid breathing.
You are never heard from again.
Anyway, play this game with me.
Here's another:
" Stocks won't be the only things rising when two consenting adults play the Stock Market Game!"
-My new promotional tagline for a thirty-year-old game
This game represents a new fear for sensationalist headlines to trumpet, as it compromises the safety of our very children. The ubiquitous candy-offered-by-a-hairy-stranger has now evolved. Now, penny stocks are what predators use as bait. These are the very same penny stocks you learn about by playing the Stock Market Game.
"Sure," kids think out loud (with their meager reasoning abilities), "I'd love a stock in a well-known company for only a penny! Certainly this will quadruple in value within my lifetime, and I'll be sitting pretty!"
Poor kids. Poor, stupid kids.
Anyway, play this game with me.
Here's another!
With this powerful reminder that living in the ghetto is only a state of mind, Ghetto blows away years of research and humanitarian services by announcing, irrefutably, that ghetto living is actually fun!
"The foundation of my government-subsidized housing is cracking and instead of carpet I have mold? Better draw a 'desperation' card!" -Catherine Zeta-Jones, celebrity endorsement
I don't really know how this game is played (yet), but I can only assume it somehow connects to your cellular network dials every drug-lord in town, alerting them to your address and penchant for hoarding gold-plated PSTriples. Now that your environment is decidedly unsafe, you probably have to petition a non-existent landlord to turn your water and heat back on (a roll of a six on a six-sided-die means that water service is restored but the water has been replaced by medical waste bin runoff, a cheaper alternative). Next time you're thinking about "slumming it" (something I do on a hourly basis), don't forget to add a modicum of authenticity by taking Ghetto wherever you may roam.
In summation, everyone please play these with me. Thank you, and goodnight.
Sometimes I need to hoard supplies for winter, and sometimes I decide I need to do this in the middle of the night for some reason. I don my light jacket to fend off the below-55-degree texas snowstorm outside and head to Kroger. I am able to gather my materials (bacon, assorted bacon accessories) relatively quickly, but then am SHUT DOWN when I get to the check-out line. After midnight, Kroger goes "self checkout only", and these three words might as well be the epitaph on my shallow grave. There are four registers and a customer at each one. None of these people are making even the slightest movement, and are all staring at the screens with inscrutable expressions.
RegA: "Please scan your first item."
CustomerA: -places palm on scanner-
RegA: "Please remove your palm and scan your first item."
CustomerA: -touches bellybutton-
RegB: "Remove the item from the scanner and place it in the bag."
CustomerB: -heated discussion with wife, then changes baby's diaper on scanner-
RegB: ". . . "
RegC: "Please swipe your card."
CustomerC: -Signals lone attendant- "Say, say! This thing actin' crazy!"
Attendant: "No, just swipe your card to pay for your items."
CustomerC: "My WHAT?!"
RegD: "Transaction complete! Thank you. Please take your items."
CustomerD: "Awww HELL NAW!" -shakes head slowly in dismay, breathes heavily-
A bald eagle shatters through a plate-glass window, perches on my shoulder, and weeps softly with me.
Yes indeed, I am now a new parent to a beautiful Pun'kin vine! Whereas normally a pumpkin pie is a universal symbol of death, I have turned that perception ON ITS EAR by harvesting from the decaying ruin o' a pumpkin these gorgeous seeds. The rest, I'm afraid, is "HIStory".
Will they grow in such a harsh clime?
Will they circumnavigate my living room, trapping any who dare enter?
Can they learn to love, or can I learn to stop loving them?
Garlic is next, and hopefully by next year, I'll have no dependence on the grocery store whatsoever, as I will be harvesting my own crops and butchering my own ewes and reaping what I sow (a bitter crop indeed).
A poem:
Have you seen this Pun'kin Seed
Whom, from hollow'd rind to hallow'd soil
Leaves little trace of its former need
Of sharing yon punkin's mortal coil
Though a casual glance may overlook
Their hidden life, their muted glory
Sleep lightly, with candlewick bright
One eye open, ready for flight
Your chamber-door bolted throughout the night
For the morning will find you gory
FIN
Also, I drew a picture:
I think I've been up too long today.
P.S. I'm going to see Jens Lekman tonight! Come to Dallas and watch the show with me!
Calling in to work is one of those special occasions that you treasure because it gives you all the time you need to reflect on a meal poorly eaten.
3AM, pizza: WHAT UP BIOTCH?! Hope you don't mind me all up in your lower intestine ;) Pepperoni for lyf!
Dan: (repeating anti-vomit mantra) One, nothing wrong with me. Two, nothing wrong with me. Three, nothing wrong with me. . . . Aroooooooough!
Finally, in a digestively peaceful moment, I direct a playful gaze towards my patio where I discover that the neighborhood cats have chewed up and left a wad of brownish chitin and fur on my chair. Looks like Xmas just came early.
So, by now you must have seen the sublime features of Blathers, hewn into the living flesh of. . . pumpkin.
Very proud we are, yes indeed eh, wot?
More pumpkin to follow, and James, you have to do a buddy-cop pumpkin to mirror your aborted painting series. Speaking of which, we just finished all the Lethal weapons, and are now moving on the the pinnacle of buddy-cop movies, Leprechauns one through six.
Here are some of my new obsessions:
Formula De- A fantastic take on track racing using variously sized dice to represent the different gear-shift ratios! That sounds, as a game you would play for fun, horrible, but it actually pulls it off and you can blow out all your tires and lose your breaks and still zoom past Julie on the home stretch. Ouch. Additional tracks, however, are almost impossible to find. I set this task to all of you: find more tracks! They typically come two to a package (reversible board, I think), and are priced modestly unless you find them on ebay.
Casino Yahtzee- I have no idea what this game is like, but I found it at Half Price, and can't wait to "always bet on black". Franny, I challenge you. Two people enter, two people leave (but one with a bruised ego).
My new blowtorch LED light-up penny melter- This thing is awesome, with three nozzles blasting blue flames up whatever curtains I point them at. I got it at DealExtreme, what I consider to be the Anthropologie for guys. Revel in these crazy (usually LED festooned) gadgets, shipped (for free somehow) from China. Check it out won't you?
The temperature has climbed enough for me to start work on the fortress, and I readily hoist a pickaxe. The river's still frozen over, so I don't know if we'll be pulling many turtles out. Maybe the swamps are still open? Before moving here, I had assumed command of another Dwarven outpost, and there I learned many valuable lessons. For instance, it may somehow appeal to you to store all your food outside, as it once did me. Food incites the raccoons to madness. Raccoons smell bad and have a bad 'tude and interrupt everyone within a fifty meter radius. Raccoons steal your food, but everyone is too interrupted to do anything but gawk. I envision a giant raw/prepared foods vault, not too far from the expansive living quarter wing.
Defense is a priority, as I have yet to see any beasts of deadly persuasion. This must mean they are gathering strength, just outside my vision. To combat the inevitable, I have devised a limited water/lava flood system, which (through clever floodgating and dooring) should be able to eliminate a threat with spectacular results, whilst sparing many of my own kin. However, I have yet to get a floodgate to work. Part of this defense system will facilitate easy travel through the quarters, as it necessitates a walkway around and through every main portion of the fortress.
In addition, I wish any would-be interlopers to first be dazzled by displays of our artistic and aesthetic prowess, and thusly stunned by sublime creative vision, to stagger into a series of horrific traps, some of which shall put the unfortunate soul on display, for us to mount in the trophy room.
Work begins, following this floorplan:
Defense is not entirely by traps made, however, and Stephanie immediately offers her services as a axedwarf. She takes command of "The Oceanic Races", and upon hearing this, James rushes to enlist. I have them remain inactive in our military, since all is quiet on the front. "Go back to your drinking and crafting and hoisting," I tell them, knowing full well that in the blink of an eye, their precious lungs and spleens could be punctured by deer hoof.
1056- Skullsseal, Spring
Construction has gone well enough, and the river ice has finally melted to the point where turtling is an option. I empathize with the crude rocks I hew on a daily basis, and as such, they have guided my pickaxe to a deposit of Adventurine! I am aroused at the possibility of swinging a bejeweled pickaxe into friend and foe alike. . . but perhaps the time is not yet ripe to share these thoughts.
The raw turtles are piling up. James would love to clean them, and I allow him to construct a fishery out of Dolomite. He doesn't particularly care for Dolomite.
Patti would love a mason's shop out of Andesite, and I give her leave to construct one out of Dolomite. She detests Dolomite.
I sit down with Jta to find out where her strengths may lay, and find, to my glee, that she has a vested interest in high boots and cages. The inevitable winter suddenly seems less bleak.
1056- Skullsseal, Mid-Spring
These kennels are fucking useless! Why would I spend resources and time building them? I abandon the idea of a home for my Battle Dog and Hunting Dog.
My food vault is not yet complete, and the slightly-decomposed victuals in my "open air market" are attracting flies. First flies, then raccoons, then you stare in horror as your children are swept away by a three-inch deep stream and . . . wait, nevermind. Never ford the river.
Stephanie shows an aptitude for putting together mechanisms (of type unspecified, it seems they are universal for anything you could possibly want), and starts working on our defense.
Night falls, and as I finish up surveying James' handiwork, I glance over my shoulder at the darkened maw of Skullsseal with a twinge of fear. When I look back, James has somehow fallen asleep on a bucket and some doors. The sleep of the innocent always moistens the eye. I turn away and notice that all my Dwarves have contorted themselves in sleep. Jta snoozing on a pile of sharp rubble, Patti three piles over. I notice, with pride, that the doors Patti has been creating lately are of superior quality, and pick one on which to spend the night.
1056- Skullsseal, Late Spring
The so called "wilderness" we are in has been extremely quiet of late. Am I just being paranoid in thinking that something horrible is just around the corner? I need to get a trap set up, though I've never done it before.
We strike copper ore just as Stephanie installs the first diabolical trap. I gingerly put by foot on it, but nothing happens. It is a rather well-crafted trap, though, and Dave is very impressed by its fine lines and clockwork mechanisms.
I fidget too much, feeling that we're still vulnerable from a hostile force. Inspiration! I shall make a moat-maze out of our river, forcing any invading forces to wind and wend their way through cunning switchbacks, while our archers (none yet) have a refreshing round of target practice. Construction shall begin immediately.
Patti has taken to raw stone as one takes their lover to bed. She has constructed a gorgeous basalt statue, the sight of which will certainly stun and amaze intruders. I order it installed in the gallery.
Suddenly-
GADS! The food storage area was too expansive! Jta, dwarf of virtuous kink, was removing a rock from the area, and never had a chance against the cascading debris. We will dig her out of the rock, hoist her on our shoulders, and send her to the boatman with Adventurine on her eyes. In a bit. First, we have to tidy up the place. Oh yeah, I guess we need a coffin, too.
Patti heroically stifles her sobs and begins work on a final resting container for Jta, but the work is altogether too physically and emotionally exhausting, and she falls asleep in the coffin before it's complete. I decide that our sculpture room shall also do double duty as a mausoleum.
1056- Skullsseal, Summer
The season has changed, and Patti has yet to resume her sacred duty of interring our beloved deceased. She sure does love drinking and taking breaks and staring at her statues, though.
That night brought an uneasy sleep to us, for we were visited in the dark.
Jta is a vengeful spirit, and in the morning, we hasten to make things right. We rush to her body, ready to finally entomb her precious remains, but find her in a sorry state.
Dave is particularly disgusted by this display of decomposition. Somehow, in the chaos, a rat manages to die in the doorway, allowing Jta's precious miasma to spread to adjoining rooms. I have my suspicious about James, however, as he is covered head-to-toe in rat blood. Do we have a saboteur in our ranks?
though we are feeling the pinch from the loss of a member, we manage to finally lay Jta to rest, behind a statue in the gallery.
1056- Skullsseal, Mid-Summer
Installation of doors and beds in our private quarters has been completed. Some of our doors are particularly fine, and we admire them on a daily basis.
All else is quiet.
1056- Skullsseal, Late-Summer
A first migration of Dwarves from the city has arrived! A sprightly Dwarf by the name of "Jta's Avenger" brings an anvil, enabling us to pursue the metallic arts.
Patti manages to put the finishing touches on the pillars of our gallery room, and though none of us can complain of the pure craftdwarfship, Patti seems plagued by a genetic lack of creativity. One of her finest pieces still lacks that certain spark, but does ask many a question of the observer:
On this pillar is a rendition of a superiorly designed image of a shell, named "The Glory of Pulleys".
Is the actual carving superiorly designed, or is the subject (in this case, a superiorly designed image of a shell) itself masterfully designed, and Patti's carving merely a crude tribute piece? The questions mount up, and the controversial piece attracts much debate.
1056- Skullsseal, Autumn
We start work on the large room that is to house many of our workshops with adjoining raw material storage. We need to move the workshops indoors, as those outside are exposed to the as-yet-unseen hostile forces.
1056- Skullsseal, Late-Autumn
A passing merchant train caught us flat-footed, and we hastened to make a suitable area for them to unload their wares. By hastening, I mean that everyone decides to take a break at the same time. By the time we are done, I have barely the time to offer a few trinkets for some leather and food before the merchants take off for greener pastures. "Winter is approaching", they say (ominously).
1056- Skullsseal, Winter
The first frost wiped out all the shrubs, and the river has frozen. A casual perusal of our foodstores reveals something that I had been meaning to work on. We may have to eat seeds to survive.
1056- Skullsseal, Late-Winter
We have struck silver, but our hunger prevents us from celebrating in any active way. Stephanie brewed the last of our edible food for some reason, presumably to numb us towards our lingering demise. I send a Dwarf out to search for a river that was rumored to course underground. If we find it, we can begin farming.
Success!
1057, Skullsseal, Spring
A year has gone, and with it any ambitions I may have had regarding leading our clan towards affluence and snobbery. I have laid a shaky groundwork, and shall lose myself in my mining, allowing any courageous Dwarf to pick up the tattered remains of my command. Who shall lead us?
I am weary yet healthy, and I portend great things for our industrious civilization. Strike the earth, noble Dwarves!
-Dan
I once thought that unicorns were my friends, or if not mine specifically, then at least they were friendly with the idea of there being something called a human being. "Friends with humans, friends with dwarves", as the old saying goes, but never has this alliance been more tested than last night at some ungodly hour.
So, I'm carving my fortress into the side of a mountain, extracting every rough gem, and generally making the mountain a great place to live. Sure, I don't have any tables or chairs, but I have a well, and that counts for something, so at least no one has to trek down to the Euphrates to get a drink of fecal-bacteria broth anymore. We live in a safe society, right? No need for doors in my fortress, as I love every creature and every creature loves me. Also, I have no idea what the dwarf did with the doors he previously made, and don't want to sift through tons of rubble to find them.
Summer arrives, and the warming breeze carries a variety of beautiful beasts, among which the most numerous are the shimmering-pelted Unicorns. They frolic and cavort in the emerald fields across the river, and slowly, the more adventurous make their way through a muddy path to inspect the entrance to my fortress. My dwarves wave and leave food for them, scratch them behind the ears, and the Unicorns trot right into my fortress, admiring my handiwork (I smoothed the once-rough walls, and they are now festooned with intricate pillars).
"Where is my fisherdwarf?" I query, and start trying to track him down. "Let's see, he was last over by this pond, hauling up turtles and playing with the Unicorns and he should be just right here. . . OH MY CAR!!"
A trail of coagulating viscera leads me to this unfortunate fellow, who is slumped against his mound of fresh turtles. He feebly attempts to open his eyes, but can only manage to trace a single letter in the slick silt. Though his hand is shaking, the letter is clear enough. "U"
"No, this can't be!" I shout to myself, and race as fast as I can to my fortress. "The Unicorns are our friends, they would never do such a. . ."
On the wall, a hoof has spelled out a word in dwarven blood.
"Croatoan"
Go ahead, do it.
Open mspaint, close your eyes, and draw a kit'n! Show me these creatures, and we'll donate them to a museum, and Ben Stiller will have a heart attack when they all come to lyf and then Robin Williams is doing his thing that he does and then America all goes at once and fills the theater and talks about how this movie is like five times better than "Blown Away", but I think it had Nick Nolte and that can't possibly be the case.
I'm going to see Neko Case and Rufus Wainwright tonight. What are you doing?
I have a mutant ability to completely misjudge when Double Dave's has its pizza buffet, and I'm always showing up on Tuesdays or MLK days, and they're like PIZZA WHO and then I have to literally go eat worms. Now, if I had Ancie around all the time, that would be a different matter entirely. Buffet as head-wear? These are delicious times we live in.
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